proxy

Yesterday, Yahoo turned in what its fans kindly described as a well-at-least-we’re-not-falling-off-the cliff earnings report.

True, true, but it was nothing to be proud of either, with earnings and revenue down in the third quarter, along with a slew of other business deficits. Yahoo CEO Marissa Mayer gamely tried to smooth it all over – a unique talent of hers – in a kind of retro-chic method, by pointing out that Yahoo’s user traffic is back to 2011 levels and that mobile was growing.

Of course, it’s booming everywhere across the Internet, with rivals managing to monetize the explosive growth that Yahoo simply still cannot.

As the New York Times’ Nicole Perlroth aptly wrote in the lede of her piece about the Q3 debacle: “The honeymoon is over … 15 months after she took over, Ms. Mayer has failed to translate Yahoo’s user increase into meaningful revenue growth.”

This is not to say that she will not eventually, especially if she can keep attracting top talent to help her.

But it’s lucky Mayer has the magnificent performance of China’s Alibaba Group as a lifesaver. Yahoo, which owns a big stake in the e-commerce juggernaut, has seen its stock boom in tandem with investor frenzy to get any piece of the Alibaba rocket ship before its expected IPO next year.

Essentially: Buy Yahoo, get Alibaba; or perhaps more simply put, buy Yahoo as a proxy for it.

But why take my word for it? Here’s the Yahoo slides, press release and also a filing on a new agreement with Alibaba to be able to hold onto more of its shares upon the IPO (Yahoo knows a good investment when they see it) to peruse to get a handle on what’s actually going on.

And that is: A still-damaged core business that is struggling mightily to turn around, with a lot of help from Asia and also the mojo provided by Mayer’s own personal halo.

Here’s Yahoo’s own data to look over:

Q313_YHOOEarningsSlides

Yahoo – Yahoo Reports Third Quarter 2013 Results

Form 8-K

(Photo from Mayer’s Tumblr blog, showing new sign at Yahoo’s Sunnyvale HQ with new logo she helped design.)

teens_texting

Flickr/Ei Katsumata

The adage should be familiar by now: Teens may have a Facebook profile, but they sure don’t think it’s cool anymore.

In a move on Wednesday afternoon, however, Facebook is starting to become a bit like its younger, hipper competitors.

Starting this afternoon, new Facebook teenage users age 13 through 17 will now be able to create public posts viewable by any other user, whether or not they’re connected to one another on Facebook. Heretofore, teenagers were only allowed to make posts viewable to friends, or people that were one-degree separated from in their direct network (“friends of friends”).

Also, teens can also let people “follow” them (a la Twitter or Instagram) instead of befriending them, a way to cordon off the crowd that you only want to see certain types of posts.

Facebook postures the move as no big deal – just like any other social network would allow for.

“While only a small fraction of teens using Facebook might choose to post publicly, this update now gives them the choice to share more broadly, just like on other social media services,” Facebook said in a company blog post (italics mine).

And that, in and of itself, is an interesting statement. Some could argue that the entire original point of Facebook is that it wasn’t like other social networks such as Twitter; Facebook was the place to go for personal interactions with people you know. Twitter was the “global town square” where you could talk with anyone you wanted.

Facebook_F380

But this is just another in a series of recent moves by Facebook to become a more public-facing network, one that, perhaps, the teens will enjoy all the more.

A few quick caveats: Teens who are new to the network will begin posting to “friends” by default, and pop-up tutorials will explain how to change privacy settings in case they want to go public. I imagine that could help Facebook dodge some early flak from privacy watchdogs.

And to be fair to Facebook, that’s a greater degree of flexibility and control in terms of sharing audience than Twitter, which basically has only two settings – public or private.

Still, I can’t help but wonder what the Facebook of, say, a year from now will look like, how different it may be from the one of just a few years ago. Perhaps it’ll be one that the kids think is pretty cool.

Or perhaps not.

WorldMap-War

While iOS games started out as either simple physics or casual simulation titles when the platform launched about five years ago, the bar has gotten steadily higher and more hard-core. Midcore studios like Kabam started to rise in prominence.

Now the iOS platform might be seeing is most hardcore title to date – a very, very massive multi-player title from YC- and Menlo Ventures-backed Machine Zone.

The company, which started out doing text-based RPGs a couple years ago like iMob, is launching Game of War: Fire Age. It’s a title where players build and grow empires, train massive armies, forge alliances with other players to win kingdoms.

The game can handle hundreds of thousands of players concurrently in the same universe, which is not an easy technical feat. Blizzard’s World of Warcraft, in contrast, typically handles a few thousand players simultaneously in a single realm. All movement on the game’s map is visible to everyone else.

“We wanted to take the company to the next level and be really ambitious,” said Machine Zone CEO Gabriel Leydon. “We decided to build some things that had never been done before. We had the capital to do it and the willpower.”

Leydon didn’t hire just typical game designers to build the title. He also found people who had experience in scaling massive systems. The game’s user interface is in HTML5 and is rendered natively, allowing the company to handle different screen sizes.

The other really cool thing about the game’s social capabilities is that there is a mechanical turk-like translation system where the players themselves translate chat in exchange for virtual currency rewards. That helps Game of War have really interactive play with a proper critical mass of users who can talk to each other, even if they don’t speak the same language. The in-game chat system helps Game of War get manage slang and gamer speak, which a third-party translation system probably wouldn’t handle correctly. If say, 50 players translate the same words in the same way, then the game will start using that translation automatically.

“It’s like a highly structured Facebook,” Leydon said. “My goal as a game designer was to create a feeling of what it would be to be a king, where you’d have a lot of people under you. You’d have to subjects, wealth and land.”

Assuming say, the game grows to 1 million players, there might only be 20 kings in the game. To reach that level, players have to woo others to form alliances with them. Within those alliances, there are ranks for different officers.

“This is a very hardcore game. This is not Candy Crush,” he said. “This is a complex system with a lot of potential trees of outcomes. If you’re the type of person that’s fascinated by systems like this, then this is for you.”

Machine Zone used to be known as Addmired, and rebranded last year when it took $8 million in funding from Menlo Ventures. Leydon said this is what the company took the round for, even though its older titles like Original Gangstaz and iMob 2 were pretty lucrative early on.


wallet-gmail

In May, Google announced that its online and mobile payments solution Google Wallet would be integrated within Gmail in the coming months, but no exact time frame for the rollout was given. Now, it appears as if more users are gaining access to the Google Wallet in Gmail feature, as invitations are hitting Gmail inboxes.

These invites are arriving in Gmail’s new “Updates” tab. (Update: Originally, we were hearing they were arriving in the main inbox, but Google informs us this is not the case.)

Anyway, below is the example of what the invite looks like:

For those unfamiliar, Google Wallet is the company’s payments platform and answer to PayPal, which allows users to store their debit and credit cards in a secure service for easy access. Wallet can be used when shopping online, including on e-commerce websites, and within Android applications where virtual goods, in-app purchases, and even physical goods and services, are sold. On Android, an NFC-based Google Wallet mobile app allows for transactions at supported point-of-sale and other NFC-based terminals, but adoption there is limited due to mobile operators’ restrictions enacted because they invest in their own competitor called Isis. (Greed is why we can’t have nice things, folks).

With the announcement in May, Google informed us that it would soon offer another way for the payments service to be used – that is, within Gmail. A new dollar sign icon in Gmail will appear, allowing you to “attach money” to your message. The icon sits near the attachment paperclip icon and Google Drive icon for attaching files from the cloud in the new “Compose” experience in Gmail.

Since early beta testers could invite others to Google Wallet for Gmail by sending money, some came up with ingenious ways to invite others by sending small amounts – like a penny – to those who asked. But most of us simply waited for Google to send the invitation after registering our interest. These invites are arriving first to Google Wallet’s early adopters, before the feature is more broadly rolled out to all of Gmail’s user base.

After clicking on the “Get started” button in the invite, or heading directly to wallet.google.com/p2pAccess, you’ll have to confirm your identify in order to comply with U.S. financial regulations before being able to use Google Wallet in Gmail. This will involve providing your date of birth and last four of your Social Security Number, Google explains.

This verification process takes only a second or two, and then the new “attach money” icon will appear when you return to Gmail. (Note that users who have declined to upgrade to the new “Compose” interface in Gmail won’t have the option to send money until they make that switch.)

We reached out to Google to ask for more details as to the progress of the rollout itself, and the company explains that the invites arriving now are going to those who had previously signed up to receive the next version of Wallet at http://www.google.com/wallet.

It also appears that several users have been excited enough to post about their invitation’s arrival on Twitter. (I’m about to do the same.)


Google Wallet has hit some hurdles in recent months, following the departure of Google Wallet head Osama Bedier. Google also scrapped plans to launch its physical Google-branded payment card which had been tested as an alternative to NFC, but found to not be up to par by CEO Larry Page.

Wallet in Gmail gives the maligned service another way to grow – by tapping into a user base of some 425 million plus email users. However, Wallet for Gmail is only available to those over 18 and in the United States for now. Expansions to other parts of the world have yet to be announced.